Strategic Command - WWII Global Conflict (PC)
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For the first time, players will be able to wage World War II across the massive expanse of the entire planet. From battles in Europe and North Africa all the way to Asia and the Pacific, WWII Global Conflict features the largest map yet (16896 tiles, or 256x64), but in fact it allows players to create maps of up to 131,072 (!!) tiles (512x256) in the map editor!
Command the forces of 6 major and 58 different minor nations. 20 different unique unit types are portrayed and modeled with up to 30 different characteristics and stats. To add historical flavor and replayability, over 200 different in-game events are now depicted as well as over 50 different decision events that guarantee a unique experience each time the game is played, including:
Would you as the British Government so desperately need Destroyers against German U-Boats that you would give several naval bases to the USA?; Could Franco be convinced to join the Axis if enough monetary and territorial concessions were offered?; Would you as the Allies work to support and finance a coup in Yugoslavia to break its inclusion within the Axis Tripartite Pact? Would it be worth the effort and cost?; How should Japan react to the crippling US embargo depriving it of its much needed resources to carry on her war with China?
New War Mobilization and Belligerence setting allowing for the full spectrum
of political and war situations that existed during World War II within a global
New War Map that can be zoomed in and out with full control for each major country with respect to whom they wish to declare war upon
New Decision Event setting that can ask the player if they wish to spend MPPs in order to achieve the desired result
New Surface Raiders as well as a Port Blockade feature that can be modeled using Supply Events
Several new unit sprite graphics and sounds including Katusha Rocket trucks for the USSR
2-D isometric tile map with a true-to-scale recreation of the entire world and up to 131,072 tiles (512x256)