Call of Duty: Ghosts (PS3)

Release Date: 05 November 2013 | Certificate: To Be Announced
£11.99 includes FREE UK Postage

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The franchise that has defined a generation of gaming is set to raise the bar once again with the all-new Call of Duty: Ghosts.

Published by Activision and developed by Infinity Ward, the studio that created the original Call of Duty and the critically-acclaimed Call of Duty: Modern Warfare series, Call of Duty: Ghosts ushers in the next generation of the franchise, delivering a riveting all-new gameplay experience built on an entirely new story, setting and cast, all powered by a new next-generation Call of Duty engine.

Release Date: 05 November 2013
Certificate: TBA - To Be Announced

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Product Reviews

CoD 10.0

Usually I would think there is no point writing a review for any Call of Duty, its got one of the largest fan followings of any game, but I couldn’t resist. Ghosts picks up pretty much where the developers left off, there’s no great leap in graphics and game play is fundamentally the same. The offline is pretty good as always, if a little predictable. The story is solid and there are some really great missions. Flying the Osprey or having to fend off a shark with a knife, it goes from deep space to the deep ocean. But Call of Duty has never been about the story mode has it…

Online is what makes Call of Duty so popular, mainly due to how easy it is. I’ve got to admit the maps online split me 50/50. Some are great fun and others are so unbelievably horrendous a rage quit is always on the cards. Overall this game seems like a step backward to me. Infected is brought down from 18 to 12 players, Hardcore is now a campers dream and don’t get me started on thermal scopes. Whose bright idea was that? I’m being harsh on this game because it always had the potential to be so much more and I honestly believe IW are just cashing in now. Despite that, its still fun to play online and always will be. The load out customization options are a good idea, but squad points limit you to what you can get, although they are easily obtained. The perks play an even bigger part in this game compared to the others and the list of them is extensive.

I’m slightly disappointed with the clear lack of effort and some of the changes in the game modes. The best thing about MW3 was infected, the best thing about Ghosts is Safeguard. Safeguard is by far one of the best game modes I’ve ever played. You and a friend making a stand against unlimited waves of enemies to get stronger as the waves keep coming. In-between gun, perk and kill streak pickups your guy turns into a one man tank. Despite its flaws, its still fun game and I enjoy playing it. At least until I rage quit.